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Skannerz: Hard Surface January Highlight

To challenge myself, I created a bunch of hard surface assets over January (and probably will be doing some more through February), this was for the prompt 'handheld device' and is based off the skannerz that were a toy in the early naughties. You could basically scan a barcode with it and it would use the barcode data to select variables for a monster's stats, that you could then battle with friends.
It was a difficult model, interesting material study, that with more time I would have been able to fully explore.

Date
February 3, 2026